Animation of a simple 12s walk cycle. This was the first simple animation that I had done of a human-like character walking.
Done in Blender
Length: 1 Sec
Animation of a ball traveling through an intricate obstacle course. This animation contains multiple different elements of travel(ramps, tubes, windmills, and platforms) to feel dynamic and interesting.
Done in Blender
Length: 2 Sec
Brief animation depicting the wind-up arc of a hammer. This animation was used to explore the preparation for an action.
Done in Blender
Length: 1 Sec
Brief animation of a frog in a lake hopping from one lilypad to another. This animation was used to explore arc and timing, proportions, and was fully rendered with color.
Done in Blender
Length: 1 Sec
Animation of a character stomping through town in a 12s cycle, causing the earth to crack beneath them. This was a more advanced form of a walking cycle, giving some more character in the way they walk(more goofy and exaggerated).
Done in Blender
Length: 2 Sec
Animation of a young girl running in an 8s cycle as she tries to get to class on time. This animation was used to try to understand proportions in quick movements.
Done in Blender
Length: 1 Sec